zeed/editor.hpp

94 lines
2.2 KiB
C++

#include <ncurses.h>
#include <curses.h>
#include <fstream>
#include <iostream>
using std::string;
typedef unsigned long long count_type;
//// Treap
// Treap node representation of a line
struct line {
count_type priority, size;
string text;
line *left, *right;
line(count_type _p, string _t) : priority(_p), text(_t), size(1), left(nullptr), right(nullptr) {}
};
typedef std::pair<line*, line*> two_lines;
// Treap data structure
class treap {
line* root;
count_type get_size(line* l);
two_lines split(line *l, count_type k);
line* join(line *a, line *b);
line* join(two_lines two) { return join(two.first, two.second); }
line* find(line* l, count_type k);
public:
treap() { srand(120); root = nullptr; }
line* find(count_type k);
string get(count_type k) { return find(k)->text; }
void clear();
void insert(count_type k, string s);
void append(string s) { insert(size(), s); }
void remove(count_type k);
void pop() { remove(size()); }
count_type size() { return get_size(root); }
};
// Position
struct position {
count_type r, c;
position operator+(count_type offset) { return {r + offset, c}; }
};
//// Editor
// Editor macros
#define ESC 27
#define ENTER 10
#define BS 127
#define adds(s) addstr(s.c_str())
// Treap access functions
string get_line(count_type r, bool substitute_tab = 1);
count_type get_tab_offset(position p);
void set(position p, char ch);
void new_line(count_type r, string text);
void insert(position p, string t);
void insert(position p, char ch);
void remove(position p, count_type len);
void remove(count_type r);
void append(string t);
count_type get_size();
// File operations
bool load(string filename);
bool save(string filename);
// Edit operations
void clear_line(count_type r);
void print_line(count_type r);
void print_file(count_type start);
void split_line(position p);
void print_input(string text);
count_type get_number(string prompt);
string get_string(string prompt);
// Selection
class Selection {
treap content; // selection
template <typename F, typename G>
void apply_on_selection(position p, F func, G func2);
public:
position pos; // selection initial position
void remove_selection(position p);
void copy_selection(position p);
void paste_selection(position p);
};