Commit graph

23 commits

Author SHA1 Message Date
c55dbee834 Added optimal first guess and better code readability 2024-12-30 23:45:31 +01:00
213209243e Simpler mode for faster decisions 2024-12-27 02:27:43 +01:00
5dbaa7444f First guess is static 01234... 2024-12-26 23:46:46 +01:00
c73d5c9ba4 Made the strategy work 2024-12-26 23:30:54 +01:00
604f229cd8 Made the strategy work 2024-12-26 23:09:21 +01:00
c095843041 Guessing is depending on minimax picking 2024-12-26 21:24:20 +01:00
7b591bf2aa Going through possible sequences can be range-based 2024-12-26 21:21:55 +01:00
16e1acc51d Minimax implemented without getting weight 2024-12-26 21:18:05 +01:00
cfbe716587 New learning implemented 2024-12-26 21:13:50 +01:00
2ab571db24 A new beginning of a new strategy 2024-12-26 21:13:17 +01:00
4c6018bf3c Unknown guesses 2024-12-12 13:20:51 +01:00
3cd8d33800 Learning fix 2024-12-11 14:00:00 +01:00
a31c5d05e0 [0/0] response after cleaning and better comments 2024-12-11 13:41:12 +01:00
264881428e Brute force is now implemented within minimax 2024-12-11 08:03:32 +01:00
d8cebb863f Dead code removal service 2024-12-11 07:50:29 +01:00
02f72064cd Game state implemented in separate .cpp file 2024-12-04 12:29:54 +01:00
a9b8f34c2d Responses enumed and weight skeleton 2024-12-04 12:17:06 +01:00
3d359cef83 Solver optimizations - only repeat history learning, if something changed and game queries are now constant if repeated 2024-11-14 14:30:25 +01:00
b595f3d51e Better printing 2024-11-08 21:47:54 +01:00
ea6f60fc29 Fixed cleaning and if_not_here_then_nowhere 2024-11-08 21:39:02 +01:00
d2d660f4e9 Printed brute-forced sequenced was different from guessed, so it was useless 2024-11-08 11:56:48 +01:00
a444c5db1c Cleaning historic guess didn't check for -1 2024-11-07 23:40:48 +01:00
e86ba08846 Implementation successfully got out of the header files 2024-11-07 22:17:35 +01:00